The kobold racial trait Grovel, Cower, and Beg is described as follows (VGtM, p. 119):
As an motion in your flip, you’ll be able to cower pathetically to distract close by foes. Till the top of your subsequent flip, your allies achieve benefit on assault rolls in opposition to enemies inside 10 ft of you that may see you. As soon as you employ this trait, you’ll be able to’t use it once more till you end a brief or lengthy relaxation.
When does Grovel, Cower, and Beg take impact? That’s, when is the 10-foot vary checked for figuring out whether or not allies have benefit in opposition to an enemy?
Suppose a kobold begins 5 ft away from an enemy and makes use of an motion to Grovel, Cower, and Beg, then spends all of his motion to run away. He finishes his flip 35 ft from the enemy. The kobold’s ally is subsequent within the flip order.
I can interpret the flexibility’s impact in two methods:
- The kobold’s ally positive factors benefit when attacking the enemy as a result of the kobold was inside 10 ft of the enemy on the time the flexibility was used.
- The kobold’s ally does not achieve benefit when attacking the enemy as a result of the kobold is greater than 10 ft away from the enemy on the time of the assault.
On a aspect be aware, I discovered loads of different questions on kobolds and their skills (e.g. Pack Ways), however I have not been capable of finding a single query about this capacity on RPG.SE.