I am considering of moving into sport improvement and my pal and I’ve this concept for a sport. We wish to do a little analysis on related video games, and I’ve seen that video games appear to fall below sure classes like “platformer”, “shooter”, “racing video games” or related.
Our thought is a multiplayer, cellular sport the place you and round 4-5 different gamers are positioned in a session.
Each participant is given a special function in a market (like a farmer to develop crops, miller to make flour out of crops, baker to bake bread, and so forth.). The gamers are presupposed to promote items to one another with the intention to earn cash (or related). The assets are produced/generated over time, so it is like Travian and different metropolis constructing video games in terms of stuff occurring over time.
You personal a manufacturing facility (like a farm, mill, and so forth.) and when you have sufficient assets/cash it produces some good each 10 min (arbitrary time for the instance).
This occurs even when the consumer isn’t taking part in. Then infrequently, you’ll be able to verify in, put a few of your items up on the market that others should buy.
So it is a passive loop that merely generates assets each x minutes, and as well as, the gamers can put up their items on the market once they really feel prefer it.
However the sport isn’t “infinite”. When one of many gamers reaches a sure objective, the sport session ends and the gamers are ranked (or one thing, it is nonetheless a tough thought).
So on this regard, it is extra like Wordfeud or Chess the place your subsequent transfer is dependent upon what the opposite gamers do and there’s a solution to win the sport (be it a successful situation or time operating out).
So the query is, does this sort of sport fall below a selected class that we will analysis?