Additionally it is essential to say that I am utilizing LightweightPipelineAsset
for Scriptable Render Pipeline (so I can use PBR graphs)
Downside is that surfaces that SHOULD be drawn they AREN’T
and those that SHOULDN’T be drawn are literally drawn.
So for that cause if I get in with digicam in object it really works usually however from exterior aspect it do not works.
For instance if object is exported in .obj it really works, however that blender mannequin have animation so it is exported as blender file after which not working…?
Comparable blender file with out animation is working.
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