I wish to use a .mtl file to attract my objects in unity.
Can I by some means convert a .mtl file into a standard Unity materials?
My .mtl file is like this:
newmtl phongE1SG illum 4 Kd 0.00 1.00 0.00 Ka 0.00 0.00 0.00 Tf 1.00 1.00 1.00 Ni 1.00 Ks 0.50 0.50 0.50
Is that this the identical as a Unity materials which has the sliders “albedo”, “metallic”, “smoothness”, and so on?
Or is there any shader to do it?
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