I’m writing a sport utilizing GLFW, GLEW, GLM and Bullet3 in C++. Its a Maze with holes. I’m doing the ground with rectangles (wich is 2 GL_TRIANGLES).
I wish to make some woles (circles), to the ball fall out of the board. What one of the simplest ways to do this? How can I subtract a circle to the ground? And add the form to the Bullet3?
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