What constructs in OOP languages (particularly Java) can help you implement design choices and intent?
I believe some examples could be the ‘ultimate’ key phrase, entry modifiers, template strategies, maybe interfaces – however clearly I’m having hassle developing with an exhaustive listing.
Some constructs, like inheritance, really feel like they match this criterion however I discover it tough to elucidate precisely why.
 Seems I took down just a few extra notes: Enum sorts, constructors, constants, and generic sorts. Though as in all issues explaining why can be extra vital than simply itemizing examples.
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