I’ve created some new cantrips which embody making a weapon assault as there are solely two official ones to select from. I’ve tried to comply with these rules based mostly on Booming Blade and Inexperienced-Flame Blade:
- Melee weapon assault solely, 5 foot vary
- No unavoidable further harm to the first goal at stage 1
- Injury not more than 2 targets
- Spellcasting means modifier would not must have an effect on the spell in any respect
- Solely accessible on the Warlock, Sorcerer and Wizard spell lists
However with such a small quantity of official content material to match them in opposition to, it is laborious to say in the event that they’re balanced.
Is that this spell balanced with Booming Blade and Inexperienced-Flame Blade?
Casting Time: 1 motion
Vary: 5 ft
Elements: V, M (a weapon)
Length: 1 spherical
As a part of the motion used to forged this spell, you should make a melee
assault with a weapon in opposition to one creature inside the spell’s vary,
in any other case the spell fails.
On a success, the goal suffers the assault’s regular results, and also you
turn into charged till the tip of your subsequent flip. Whereas charged, you
deal an additional 1d8 lightning harm when making a melee assault with a
weapon. In the event you turn into charged when you are already charged, the
charged harm will increase by 1d8, as much as a most of 2d8.
At fifth stage, the assault offers an additional 1d8 lightning harm to the
goal and the utmost charged harm will increase by 1d8. The harm
roll and most charged harm improve by 1d8 at 11th stage and 17th