The minotaur playable race has the Hammering Horns trait, which says (GGtR, p. 19):
Instantly after you hit a creature with a melee assault as a part of the Assault motion in your flip, you need to use a bonus motion to aim to shove that concentrate on along with your horns. The goal have to be no a couple of measurement bigger than you and inside 5 toes of you. Until it succeeds on a Power saving throw in opposition to a DC equal to eight + your proficiency bonus + your Power modifier, you push it as much as 10 toes away from you.
I’m considering that that is much like the Protect Grasp feat (PHB, p. 170), the primary advantage of which says:
In case you take the Assault motion in your flip, you need to use a bonus motion to attempt to shove a creature inside 5 toes of you along with your defend.
I’m pretty sure Jeremy Crawford has dominated you can knock susceptible after an assault, which I’m fantastic with. Would this similar ruling apply to Hammering Horns?